Hack'n'Loop 0.2.0 "resurrected"
Hey Loopers !
After a year with no update, Hack'n'Loop return with a new build and A LOT of improvement!
Unfortunatly, i'm the only one working on it, but I hope my new idea and direction will please you.
I'm participating in the Finally Finish Something game jam, where I have to finish this project.
Spoiler alert, it's not finished, but i think it's time to show you what I got.
Don't hesitate if you have feedback of any kind, they are always welcome.
Major upgrade since ludum dare version :
- new Bonus/malus selection sytem
- New Character control with combo and a dash attack
- More impactful upgrade like deflecting projectile, attack speed, homing bullet, etc
- Better spawning
- New Music, special Thanks to Daryl Tay
- Tutorial for all the new system
- Mobile version will arrive soon, stay tuned.
Know Issue :
Like i said earlier, this game is not finished yet, this lead to some issue :
- Still so many UI are still placeholder (expecially the tutorial one).
- The upgrade descriptif and UI need more love, right now there aren't fully understandable
- Like you see, my English level is not that great, so there are a lot of mistake in the text, the safety read is not done yet.
If you enjoy the game (or not), here a link with a quick survey about it
https://www.survio.com/survey/d/W4B2O5R5M6A8U3T1A
This help me a lot, so thanks in advance.
Don't hesitate to join the Discord if you want to chat or give feedbacks.
Cheers,
Jérémy Morel
Files
Get Hack'n'Loop
Hack'n'Loop
A fast-paced hack'n'slash rogue-like where you're the game master and the challenger.
Status | In development |
Authors | VoidCatGame, Stapz, Jesaipo, Zedbal |
Genre | Action, Fighting |
Tags | 3D, Action-Adventure, Hack and Slash, loop, Ludum Dare, Neon, Roguelike, Roguelite, Singleplayer |
More posts
- Hack'n'Loop 0.1.1 updateOct 11, 2020
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